Chapter 1 - Exploring each other & the public transport
The birth and first steps of Coffeetrain5000
Once upon a time, there we’re some media technology students sitting in D1. They we’re in their first Human-Computer Interaction class and they we’re told that they we’re to form groups. Linnea, Möller and Frida, who is like a 1st grade girl squad, always found together (but without fighting and actually working good together) teamed up without even blinking. But who should they merge with to get the perfect group?
In the other side of the room, the Osqledaren-big wigs, Ariel, Emma and Vigge, sat and conspired against the world. They had to find some teammates and sent their messenger boy - Vigge - to the other side of the classroom where the girl squad sat. He barley had to pop the question - the answer was obvious - and so, Coffetrain5000 was formed.
After forming the group we had to choose an area to investigate. We listed some of the areas we found interesting and decided to observe our public transport-environments the following days and after that pick an area. Eventually we decided to go for Tvärbanan, and investigate traffic to and from events going on in the Globe Arenas, since that felt like an interesting area with an unique target group.
Chapter 2 - Exploring our surroundings
Field studies
The field study was our first attempt to do data recording about the Tvärbana. It helped us get a good sense of how to move on with the project and also lead us towards the same goal. At the field study we did both observations and interviews, and our main focus was to see if there were any recurring patterns in the users behavior.
We decided to perform semi-structured interviews which means the interview is adapted to the situation and has appropriate follow up questions depending on the answers. This way we figured we would get answers regarding the same subjects but still keep the opportunity to get some unexpected input as well. Read more about our discussions before the field study here.
Since we divided our group into smaller groups for the field study we made sure that we afterwards presented our findings to each other to make sure everyone got to take part of all experiences. When finished with out field studies we felt that we wanted to get an even wider perspective. Therefore we performed our interview on some friends living nearby the “Tvärbana”.
All this work lead to us getting a feeling about what problems that might occur in these situations, some being everyone running to catch the first train, people thinking it’s not so nice travelling during event-traffic and people not caring about crowded trains at all since they weren’t going for such a long ride. Even some unexpected result came out of this such as the crowded trains only occurred at some events and wasn’t so disturbing in the everyday traffic.
After the field studies we naturally started discussing personas which was our next step in the process. If you are interesting in reading more about our discussions follow these links: Reflection after exercise 2, Summary of field study
Here the result from the interviews
Chapter 3 - Exploring the world
State of the art-analysis
Next up in the course was the State of art-analysis. In the state of the art-analysis we all chose different areas or products which we wanted to investigate, within our field, and did a blog post about it. Through this we learned what’s already on the market and it also opened our eyes for new things and technologies we could use, or not use.
During the project we used this method several times. When we got stuck, or were between choices we investigated the market and looked into science to make our decision better. This was for example what made us choose symbols for our final product.
The purpose with doing a state of the art-analysis is to gather data and also to inspire. It also a method to find new areas to work within, or to choose areas which you don’t want to work within. In the end we had great use of Emmas state of the art-analysis, which we’re on behaviour design. She wrote about how to use subtle methods to change the user's behaviour and also about instant feedback - something we discussed and used all through our design process. We didn’t do any of the examples in Emmas analysis, but we learned about the concept in this part of the process and developed from there.
Our state of art analysis are to be found here:
http://coffeetrain5000.blogspot.se/2015/09/state-of-art-analysis-behavior-design.html
http://coffeetrain5000.blogspot.se/2015/09/state-of-art-analysis-behavior-design.html
Chapter 4 - Exploring our context
Personas and scenarios
During the field studies we had gathered data which we now were ready to use. We started by creating personas. We defined their background, their interests, motivations and life goals. Through visiting the “tvärbana”, exploring the context and learning about our chosen environment, and through investigating how different people behaved in this context we could then create scenarios. We choose to envision two situations for each persona, one positive and one negative, and created scenarios through informal narrative descriptions.
Scenarios and personas is good since we all have something to exceed from when creating ideas and making sure the whole group work towards the same goal. We can also test our ideas on our personas. The purpose of the personas was to get at clear view of what kind of people that would use our coming product and in what kind of situations.
Later on during the project, we realised we wanted another persona and more scenarios. We created another persona with two scenarios, to envision our idea in more possible scenarios, since we didn’t feel Peter and Johan fulfilled our goals with the personas. When designing for public transportation it’s easy that the target group becomes pretty wide, which our was, and because of that we wanted a more diverse set of personas and scenarios. This led to the birth of Viktoria.
Chapter 5 - Exploring our brains
Later on during the project, we realised we wanted another persona and more scenarios. We created another persona with two scenarios, to envision our idea in more possible scenarios, since we didn’t feel Peter and Johan fulfilled our goals with the personas. When designing for public transportation it’s easy that the target group becomes pretty wide, which our was, and because of that we wanted a more diverse set of personas and scenarios. This led to the birth of Viktoria.
Chapter 5 - Exploring our brains
Brainstorming
The brainstorming-exercise was a turning points in the course and felt like it was time to get our hands dirty with some concrete and conceptual design. The whole idea of brainstorming is to just speak your mind without criticism and kind of sort out all the good stuff later. This was very effective for us as many of us had done it before in various projects but it’s always a challenge to keep the critical thinking away. We had to remind ourselves of that.
Before the brainstorming we had already come up with our personas and scenarios that effectively helped us to kind of box in what the whole idea of the prototype could be.
The goal of brainstorming was to use the results personas and scenarios, fuse them with our results from the brainstorming and come up with a low-fi prototype. However, our first session of brainstorming did not result in a solid idea. We rather used it to encourage reflection until another session of brainstorming knowingly that this is an iterative process.
In retrospect one of the difficulties of this kind of task is to keep in mind that once we have come up with an idea we shouldn’t stick to it but rather keep in mind that cycles of prototyping is necessary to achieve a satisfactory High-Fi prototype in the long run.
In the session we started out with making low-low-low-fi paper prototypes and sketches just to kind of visualize how we are thinking to each other. One can imagine that this kind of work is common in product development and hopefully with a great deal of participatory design involved. That is, involving all concerned stakeholders in the process.
Before our brainstorming we had already decided that we wanted to do some different prototyping that using the regular services like flinto and so on. We decided that we wanted to build something close to physical computing with Standard Development Kits since we had seen that LittleBits was available to borrow from Eva.
Chapter 6 - Exploring our idea
Chapter 6 - Exploring our idea
Prototyping
The conclusions that we received from the Brainstorming session was summarized as a concrete design and helped us a great deal in wrapping our common thoughts around a prototype.
The first part of the prototyping process was to come up with a low-fi prototype to present to others so they could get a grip on what we were trying to do. So what we came up with was basically this in form a design sketches and of course complimented with an oral presentation describing it.
After presenting this we got some valuable feedback from other groups evaluations and we really thought them through and discussed them as it is easy to become narrow sighted while working on a prototype like this. We valued the evaluations highly as it was from another point of view and the result from this was that we once again could repeat and rethink the whole concept and refine it once again as a true iterative process.
All of this helped us in our work towards a High-fidelity prototype and what we focused on was the functionality and usability and modifying some core concepts to fit into how our physical prototype was to be designed.
As we already had a thought about using SDKs and LittleBits in our prototyping process we ended up with that as well. It made our work a lot more fun and we think that it influenced our evaluators while doing the ThinkAlouds as well.
To summarize the prototyping process we could clearly agree on that it truly is an iterative process where we refine our prototype for each step in evaluation and polish it to become as good as it can be. Even in the end we rethought our whole Hi-Fi prototype and changed it quite much in relation to previous iterations.
After presenting this we got some valuable feedback from other groups evaluations and we really thought them through and discussed them as it is easy to become narrow sighted while working on a prototype like this. We valued the evaluations highly as it was from another point of view and the result from this was that we once again could repeat and rethink the whole concept and refine it once again as a true iterative process.
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