torsdag 8 oktober 2015

Reading seminar 2

After tuesday morning’s discussion at our group meeting about the project, it took us a while to steer back towards our readings. We started to discuss the chapters and the key points along with the questions we had. Victors wondered if we can we use hedonic heuristics to evaluate our product?


The answer is probably yes, but it's not that simple. We need to establish what our goals are in terms of level in the project, and this was something both Linnea and Emma had thought about in their questions regarding the chapters. Emma thought the iterative process was an interesting starting point since it’s easy to think of the design process as linear, even though it’s more complex, and wondered if you keep finding new requirements - when do you convert them into heuristics? Linneas question was somewhere there along the same lines: will we be able to establish what we need to reach with our requirements? How will we know when we're done? Some of the subjects we handled during today’s discussion were:


  • Hedonic heuristics
  • Cognitive walkthroughs
  • Aesthetic design to change behaviour unconsciously
    • Are rewards and feedback is important here?
  • Expert input, previous work done on colors
  • Design for appropriation
  • Other uses than the one initially presented
  • We’re not afraid to evaluate and reevaluate


Ariel thought about the evaluation process and stated the following: Makes you think about what an ideal way of testing our concept would be if we had unlimited $$$ and time? The group agreed on that this is a super interesting thought. This also lead to discussions about what we could do with our idea if we had this kinds of resources. It let us think about the craziest things for a short time which was fun and inspiring.


We then continued going through the questions everyone brought with them and Frida told us she liked reading about media ethics which we discussed for a while. We came to the conclusion that this would not be a problem in our process since our idea doesn’t depend on any stored user data. It is still a very interesting topic though that’s alway good to have in mind. Frida also presented the method of using math as an evaluations to the rest of the group. This made us think about if there could be some kind of math or statistic that could help us figure out how to design the lights in our product to fill the purpose we want? Also colors, intensity and placement can be crucial when designing the lights. We all agreed this is something we need to look into more deeply.

The discussion went on talking about Josefine's question about whether we need help from experts, or if we want to involve the users to make our product fir our goals and requirements? We connected back to the cognitive walkthroughs which is probably a very reasonable alternative for us. Around now we realised time was running out, but we all agreed on that this is something we need to elaborate on!

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